[Author]
Author = FaZer Missions
[Description]
Description = Well, it turned out differently than expected. Now it's time for the finale!!! Hol' up... What's that on the radar? El Rubio ordering weapon supplies?! He can't get them! Trevor, you can fly a jet. Get a fighter jet, and shoot down these supply planes!
[Objectives]
Objectivescount = 21

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 1974.747
Objectives[0]positionY = 3815.494
Objectives[0]positionZ = 33.42456
Objectives[0]Heading = 225.0004
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = Clear
Objectives[0]SetTime = 15
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 1
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 7
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = 2
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -139.8627
Objectives[0]mission_Actors[0]positionY = -591.2628
Objectives[0]mission_Actors[0]positionZ = 211.7752
Objectives[0]mission_Actors[0]Heading = 327.3841
Objectives[0]mission_Actors[0]String_Name = csb_englishdave_02
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_PAPARAZZI
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = -76.04604
Objectives[0]mission_Actors[1]positionY = -817.1477
Objectives[0]mission_Actors[1]positionZ = 326.1753
Objectives[0]mission_Actors[1]Heading = 15.60766
Objectives[0]mission_Actors[1]String_Name = ig_englishdave
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_PAPARAZZI
Objectives[0]mission_Vehicles = 3
Objectives[0]mission_Vehicles[0]positionX = 1984.286
Objectives[0]mission_Vehicles[0]positionY = 3819.107
Objectives[0]mission_Vehicles[0]positionZ = 31.83259
Objectives[0]mission_Vehicles[0]Heading = 178.1403
Objectives[0]mission_Vehicles[0]Name = Hot Rod Blazer
Objectives[0]mission_Vehicles[0]Model = blazer3
Objectives[0]mission_Vehicles[0]PrimaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 1749.738
Objectives[0]mission_Vehicles[1]positionY = 3267.488
Objectives[0]mission_Vehicles[1]positionZ = 41.75197
Objectives[0]mission_Vehicles[1]Heading = 104.7197
Objectives[0]mission_Vehicles[1]Name = P-996 LAZER
Objectives[0]mission_Vehicles[1]Model = lazer
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]SecondaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[2]positionX = -2699.499
Objectives[0]mission_Vehicles[2]positionY = 3261.063
Objectives[0]mission_Vehicles[2]positionZ = 33.45027
Objectives[0]mission_Vehicles[2]Heading = 241.8391
Objectives[0]mission_Vehicles[2]Name = Cuban 800
Objectives[0]mission_Vehicles[2]Model = cuban800
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicSeaGreen
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicDarkGreen
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[2]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = -1802.745
Objectives[1]positionY = 486.2697
Objectives[1]positionZ = 132.8643
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = Current
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = True
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = MP_MC_START_HEIST_4
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Go to ~y~Sandy Shores airfield
Objectives[2]Text2 = 
Objectives[2]Text3 = 
Objectives[2]Failed_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Checkpoint_Type = 45
Objectives[2]Reserved = 1
Objectives[2]ColorR = 255
Objectives[2]ColorG = 255
Objectives[2]ColorB = 0
Objectives[2]ColorA = 255
Objectives[2]IconColorR = 255
Objectives[2]IconColorG = 255
Objectives[2]IconColorB = 255
Objectives[2]IconColorA = 0
Objectives[2]positionX = 1747.102
Objectives[2]positionY = 3266.538
Objectives[2]positionZ = 40.25471
Objectives[2]Heading = 465
Objectives[2]Diameter = 1
Objectives[2]minimum_hight = 1
Objectives[2]maximum_hight = 10
Objectives[2]TriggerDistance = 100
Objectives[2]PlaySound = False
Objectives[2]LoseWanted = False
Objectives[2]Stop_Vehicle = False
Objectives[2]DeliverVehicleOnly = False
Objectives[2]DeliverTrailor = False
Objectives[2]DeliverTowTruck = False
Objectives[2]DeliverVehicleCargobob = False
Objectives[2]DeliverPropCargobob = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = Get in the ~b~Fighter Jet
Objectives[3]FaildText = 
Objectives[3]Type = Enter_Vehicle
Objectives[3]positionX = 1748.334
Objectives[3]positionY = 3262.608
Objectives[3]positionZ = 40.29794
Objectives[3]EnterVehicle_AsPassenger = False
Objectives[3]EnterVehicle_CanExit = True
Objectives[3]EnterVehicle_SetIsWanted = False
Objectives[3]EnterVehicle_SeatIndex = 0
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 0
Objectives[3]mission_Actors[0]positionX = -2700.333
Objectives[3]mission_Actors[0]positionY = 3265.077
Objectives[3]mission_Actors[0]positionZ = 32.81177
Objectives[3]mission_Actors[0]Heading = 235.0009
Objectives[3]mission_Actors[0]String_Name = s_m_y_blackops_03
Objectives[3]mission_Actors[0]Relationship_Group = Enemy1
Objectives[3]mission_Actors[0]AddBlip = False
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = False
Objectives[3]mission_Actors[0]SetHealth = 500
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Unarmed
Objectives[3]mission_Actors[0]Variation = Random
Objectives[3]mission_Actors[0]Task = 99
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]Task_List_Count = 3
Objectives[3]mission_Actors[0]Task_Repeat = False
Objectives[3]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[0]Task_List[0]PositionX = -2689.194
Objectives[3]mission_Actors[0]Task_List[0]PositionY = 3263.521
Objectives[3]mission_Actors[0]Task_List[0]PositionZ = 32.31177
Objectives[3]mission_Actors[0]Task_List[0]Block = True
Objectives[3]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[0]Task_List[1]PositionX = -2696.321
Objectives[3]mission_Actors[0]Task_List[1]PositionY = 3257.867
Objectives[3]mission_Actors[0]Task_List[1]PositionZ = 32.31177
Objectives[3]mission_Actors[0]Task_List[1]Speed = 1
Objectives[3]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[3]mission_Actors[0]Task_List[2]PositionX = 4425.121
Objectives[3]mission_Actors[0]Task_List[2]PositionY = -4516.39
Objectives[3]mission_Actors[0]Task_List[2]PositionZ = 3.684308
Objectives[3]mission_Actors[0]Task_List[2]speed = 15
Objectives[3]mission_Actors[0]Task_List[2]Hight = 45
Objectives[3]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[3]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[3]mission_Actors[0]Task_List[2]LandStart = False
Objectives[3]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Mission_Settings_Objective
Objectives[4]positionX = -1750.886
Objectives[4]positionY = 489.546
Objectives[4]positionZ = 128.8426
Objectives[4]MissionSettings_TimesOfDay = Current
Objectives[4]MissionSettings_Weather = Current
Objectives[4]MissionSettings_WantedLevel = Current
Objectives[4]MissionSettings_SetWantedLevelNow = Current
Objectives[4]MissionSettings_StartNightvision = False
Objectives[4]MissionSettings_StopNightvision = False
Objectives[4]MissionSettings_StartSeethrough = False
Objectives[4]MissionSettings_StopSeethrough = False
Objectives[4]MissionSettings_StartMusic = True
Objectives[4]MissionSettings_StopMusic = False
Objectives[4]MissionSettings_Music = MP_MC_AIRBORNE_HPREP
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = Take down the first ~r~Supply Plane
Objectives[5]Type = Destroy_Vehicle
Objectives[5]positionX = -2291.035
Objectives[5]positionY = 3034.69
Objectives[5]positionZ = 31.81
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 3
Objectives[5]ObjectiveMessages[0]positionX = -2608.69
Objectives[5]ObjectiveMessages[0]positionY = 3225.235
Objectives[5]ObjectiveMessages[0]positionZ = 31.81177
Objectives[5]ObjectiveMessages[0]Message = Okay, the Supply Plane is flying alone right now, so it's an easy task to take it down.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = Pavel
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Red
Objectives[5]ObjectiveMessages[0]PlayFromStart = False
Objectives[5]ObjectiveMessages[0]Delay = True
Objectives[5]ObjectiveMessages[0]DelayTime = 1
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -2572.339
Objectives[5]ObjectiveMessages[1]positionY = 3213.347
Objectives[5]ObjectiveMessages[1]positionZ = 31.81177
Objectives[5]ObjectiveMessages[1]Message = But as soon as you strike at them, expect them to strike back... With fighter jets
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = Pavel
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Red
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 8
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = -2499.963
Objectives[5]ObjectiveMessages[2]positionY = 3174.286
Objectives[5]ObjectiveMessages[2]positionZ = 31.82113
Objectives[5]ObjectiveMessages[2]Message = Yeahhh, I survived a crop duster crash into a cargo plane and two fighter jets shooting at me
Objectives[5]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[5]ObjectiveMessages[2]Sender = Trevor
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Orange
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 15
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[6]Type = Random_Spawn_Objective
Objectives[6]positionX = -2473.329
Objectives[6]positionY = 3155.511
Objectives[6]positionZ = 31.82162
Objectives[6]Random_Actors_Actor_Model_Name = g_m_m_cartelguards_01
Objectives[6]Random_Actors_Vehicle_Model_Name = buzzard
Objectives[6]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[6]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[6]Random_Actors_Weapon_Model_Name = Pistol
Objectives[6]Random_Actors_Passenger = True
Objectives[6]Random_Actors_Fill_With_Occupants = True
Objectives[6]Random_Actors_Max_Count = 2
Objectives[6]Random_Actors_Max_ReSpawn = 3
Objectives[6]Random_Actors_Spawn_End = False
Objectives[6]Random_Actors_Spawn_Actors_Only = False
Objectives[6]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[6]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[6]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[6]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Mission_Settings_Objective
Objectives[7]positionX = -1672.764
Objectives[7]positionY = 508.1451
Objectives[7]positionZ = 127.8761
Objectives[7]MissionSettings_TimesOfDay = Current
Objectives[7]MissionSettings_Weather = Current
Objectives[7]MissionSettings_WantedLevel = Current
Objectives[7]MissionSettings_SetWantedLevelNow = Current
Objectives[7]MissionSettings_StartNightvision = False
Objectives[7]MissionSettings_StopNightvision = False
Objectives[7]MissionSettings_StartSeethrough = False
Objectives[7]MissionSettings_StopSeethrough = False
Objectives[7]MissionSettings_StartMusic = True
Objectives[7]MissionSettings_StopMusic = False
Objectives[7]MissionSettings_Music = MP_MC_AIRBORNE_HFIN
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Defend yourself while Lester is locating the second ~r~Supply Plane
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -2390.819
Objectives[8]positionY = 3081.633
Objectives[8]positionZ = 31.82529
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 17
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 2
Objectives[8]mission_Vehicles[0]positionX = -1352.039
Objectives[8]mission_Vehicles[0]positionY = -3195.351
Objectives[8]mission_Vehicles[0]positionZ = 14.33046
Objectives[8]mission_Vehicles[0]Heading = 320.6792
Objectives[8]mission_Vehicles[0]Name = Mogul
Objectives[8]mission_Vehicles[0]Model = mogul
Objectives[8]mission_Vehicles[0]PrimaryColor = MetallicSeaGreen
Objectives[8]mission_Vehicles[0]SecondaryColor = MetallicDarkGreen
Objectives[8]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[8]mission_Vehicles[0]HasPearlescent = False
Objectives[8]mission_Vehicles[0]Livery = -1
Objectives[8]mission_Vehicles[0]DirtLevel = 0
Objectives[8]mission_Vehicles[0]LockedForPlayer = False
Objectives[8]mission_Vehicles[0]Locked = False
Objectives[8]mission_Vehicles[0]Alarm = False
Objectives[8]mission_Vehicles[0]HotWired = False
Objectives[8]mission_Vehicles[0]Invincible = False
Objectives[8]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[8]mission_Vehicles[0]Remove_After = 0
Objectives[8]mission_Vehicles[0]Survive_Number = 0
Objectives[8]mission_Vehicles[0]Failed_Text = 
Objectives[8]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[8]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 9
Objectives[8]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[8]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[8]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[8]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 9
Objectives[8]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[8]mission_Vehicles[1]positionX = 1129.738
Objectives[8]mission_Vehicles[1]positionY = 3099.332
Objectives[8]mission_Vehicles[1]positionZ = 40.56607
Objectives[8]mission_Vehicles[1]Heading = 106.1778
Objectives[8]mission_Vehicles[1]Name = Mammatus
Objectives[8]mission_Vehicles[1]Model = mammatus
Objectives[8]mission_Vehicles[1]PrimaryColor = MetallicSeaGreen
Objectives[8]mission_Vehicles[1]SecondaryColor = MetallicDarkGreen
Objectives[8]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[8]mission_Vehicles[1]HasPearlescent = False
Objectives[8]mission_Vehicles[1]Livery = 0
Objectives[8]mission_Vehicles[1]DirtLevel = 0
Objectives[8]mission_Vehicles[1]LockedForPlayer = False
Objectives[8]mission_Vehicles[1]Locked = False
Objectives[8]mission_Vehicles[1]Alarm = False
Objectives[8]mission_Vehicles[1]HotWired = False
Objectives[8]mission_Vehicles[1]Invincible = False
Objectives[8]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[8]mission_Vehicles[1]Remove_After = 0
Objectives[8]mission_Vehicles[1]Survive_Number = 0
Objectives[8]mission_Vehicles[1]Failed_Text = 
Objectives[8]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[8]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 11
Objectives[8]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[8]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[8]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[8]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 12
Objectives[8]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = Take out the second ~r~Supply Plane
Objectives[9]Type = Destroy_Vehicle
Objectives[9]positionX = -1354.961
Objectives[9]positionY = -3193.261
Objectives[9]positionZ = 12.94482
Objectives[9]mission_ActorsCount = 1
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 0
Objectives[9]mission_Actors[0]positionX = -1354.508
Objectives[9]mission_Actors[0]positionY = -3196.417
Objectives[9]mission_Actors[0]positionZ = 13.94481
Objectives[9]mission_Actors[0]Heading = 30.08815
Objectives[9]mission_Actors[0]String_Name = s_m_y_blackops_03
Objectives[9]mission_Actors[0]Relationship_Group = Enemy1
Objectives[9]mission_Actors[0]AddBlip = False
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = False
Objectives[9]mission_Actors[0]SetHealth = 500
Objectives[9]mission_Actors[0]DieFromHeadShot = True
Objectives[9]mission_Actors[0]CanExitVehicle = True
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[9]mission_Actors[0]AlwaysFight = False
Objectives[9]mission_Actors[0]Seeing_Range = 30
Objectives[9]mission_Actors[0]Hearing_Range = 30
Objectives[9]mission_Actors[0]CombatMovement = Offensive
Objectives[9]mission_Actors[0]weapon = Unarmed
Objectives[9]mission_Actors[0]Variation = Default
Objectives[9]mission_Actors[0]Task = 99
Objectives[9]mission_Actors[0]Task_Guard_Range = 5
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = NONE
Objectives[9]mission_Actors[0]Task_List_Count = 3
Objectives[9]mission_Actors[0]Task_Repeat = False
Objectives[9]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[9]mission_Actors[0]Task_List[0]PositionX = -1358.284
Objectives[9]mission_Actors[0]Task_List[0]PositionY = -3186.818
Objectives[9]mission_Actors[0]Task_List[0]PositionZ = 13.44482
Objectives[9]mission_Actors[0]Task_List[0]Block = True
Objectives[9]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[9]mission_Actors[0]Task_List[1]PositionX = -1350.382
Objectives[9]mission_Actors[0]Task_List[1]PositionY = -3195.9
Objectives[9]mission_Actors[0]Task_List[1]PositionZ = 13.44482
Objectives[9]mission_Actors[0]Task_List[1]Speed = 1
Objectives[9]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[9]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[9]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[9]mission_Actors[0]Task_List[2]PositionX = 3324.862
Objectives[9]mission_Actors[0]Task_List[2]PositionY = 5219
Objectives[9]mission_Actors[0]Task_List[2]PositionZ = 6.514611
Objectives[9]mission_Actors[0]Task_List[2]speed = 15
Objectives[9]mission_Actors[0]Task_List[2]Hight = 25
Objectives[9]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[9]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[9]mission_Actors[0]Task_List[2]LandStart = False
Objectives[9]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Random_Spawn_Objective
Objectives[10]positionX = -1336.959
Objectives[10]positionY = -3167.524
Objectives[10]positionZ = 12.94482
Objectives[10]Random_Actors_Actor_Model_Name = g_m_m_cartelguards_02
Objectives[10]Random_Actors_Vehicle_Model_Name = rogue
Objectives[10]Random_Actors_Vehicle_Primary_Color = UtilDarkGreen
Objectives[10]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[10]Random_Actors_Weapon_Model_Name = Pistol
Objectives[10]Random_Actors_Passenger = True
Objectives[10]Random_Actors_Fill_With_Occupants = True
Objectives[10]Random_Actors_Max_Count = 2
Objectives[10]Random_Actors_Max_ReSpawn = 20
Objectives[10]Random_Actors_Spawn_End = False
Objectives[10]Random_Actors_Spawn_Actors_Only = False
Objectives[10]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[10]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[10]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[10]Random_Actors_Spawn_Actors_In_Vehicle_Plane = True
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = Fighter jets are approaching! Keep defending until Lester locates the 3rd supply plane
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = -1243.12
Objectives[11]positionY = -3187.951
Objectives[11]positionZ = 12.94444
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 12
Objectives[11]mission_ActorsCount = 1
Objectives[11]mission_Actors[0]Survive_Number = 0
Objectives[11]mission_Actors[0]Failed_Text = 
Objectives[11]mission_Actors[0]Remove_After = 0
Objectives[11]mission_Actors[0]positionX = 1132.479
Objectives[11]mission_Actors[0]positionY = 3098.065
Objectives[11]mission_Actors[0]positionZ = 40.41411
Objectives[11]mission_Actors[0]Heading = 105.0008
Objectives[11]mission_Actors[0]String_Name = s_m_y_blackops_03
Objectives[11]mission_Actors[0]Relationship_Group = Enemy1
Objectives[11]mission_Actors[0]AddBlip = False
Objectives[11]mission_Actors[0]ShowCone = False
Objectives[11]mission_Actors[0]Invincible = False
Objectives[11]mission_Actors[0]SetHealth = 500
Objectives[11]mission_Actors[0]DieFromHeadShot = True
Objectives[11]mission_Actors[0]CanExitVehicle = True
Objectives[11]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[0]AlwaysFight = True
Objectives[11]mission_Actors[0]Seeing_Range = 30
Objectives[11]mission_Actors[0]Hearing_Range = 30
Objectives[11]mission_Actors[0]CombatMovement = Offensive
Objectives[11]mission_Actors[0]weapon = Unarmed
Objectives[11]mission_Actors[0]Variation = Random
Objectives[11]mission_Actors[0]Task = 99
Objectives[11]mission_Actors[0]Task_Guard_Range = 5
Objectives[11]mission_Actors[0]Task_Stay_In_Range = True
Objectives[11]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[0]Task_Scenario = NONE
Objectives[11]mission_Actors[0]Task_List_Count = 3
Objectives[11]mission_Actors[0]Task_Repeat = False
Objectives[11]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[11]mission_Actors[0]Task_List[0]PositionX = 1124.277
Objectives[11]mission_Actors[0]Task_List[0]PositionY = 3090.15
Objectives[11]mission_Actors[0]Task_List[0]PositionZ = 39.91411
Objectives[11]mission_Actors[0]Task_List[0]Block = True
Objectives[11]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[11]mission_Actors[0]Task_List[1]PositionX = 1126.573
Objectives[11]mission_Actors[0]Task_List[1]PositionY = 3104.599
Objectives[11]mission_Actors[0]Task_List[1]PositionZ = 39.94919
Objectives[11]mission_Actors[0]Task_List[1]Speed = 1
Objectives[11]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[11]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[11]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[11]mission_Actors[0]Task_List[2]PositionX = 4478.647
Objectives[11]mission_Actors[0]Task_List[2]PositionY = -4505.588
Objectives[11]mission_Actors[0]Task_List[2]PositionZ = 3.684365
Objectives[11]mission_Actors[0]Task_List[2]speed = 15
Objectives[11]mission_Actors[0]Task_List[2]Hight = 45
Objectives[11]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[11]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[11]mission_Actors[0]Task_List[2]LandStart = False
Objectives[11]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = Take out the 3rd ~r~Supply plane
Objectives[12]Type = Destroy_Vehicle
Objectives[12]positionX = 1135.693
Objectives[12]positionY = 3095.796
Objectives[12]positionZ = 39.41411
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 1
Objectives[12]mission_Vehicles[0]positionX = -1719.832
Objectives[12]mission_Vehicles[0]positionY = -2920.694
Objectives[12]mission_Vehicles[0]positionZ = 14.78569
Objectives[12]mission_Vehicles[0]Heading = 245.6268
Objectives[12]mission_Vehicles[0]Name = Titan
Objectives[12]mission_Vehicles[0]Model = titan
Objectives[12]mission_Vehicles[0]PrimaryColor = MetallicGasolineBlueGreen
Objectives[12]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[12]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[0]HasPearlescent = False
Objectives[12]mission_Vehicles[0]Livery = 0
Objectives[12]mission_Vehicles[0]DirtLevel = 0
Objectives[12]mission_Vehicles[0]LockedForPlayer = False
Objectives[12]mission_Vehicles[0]Locked = False
Objectives[12]mission_Vehicles[0]Alarm = False
Objectives[12]mission_Vehicles[0]HotWired = False
Objectives[12]mission_Vehicles[0]Invincible = False
Objectives[12]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[0]Remove_After = 0
Objectives[12]mission_Vehicles[0]Survive_Number = 0
Objectives[12]mission_Vehicles[0]Failed_Text = 
Objectives[12]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 13
Objectives[12]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[12]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 16
Objectives[12]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 1660.479
Objectives[13]positionY = 3233.892
Objectives[13]positionZ = 39.5883
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 7
Objectives[13]mission_ActorsCount = 1
Objectives[13]mission_Actors[0]Survive_Number = 0
Objectives[13]mission_Actors[0]Failed_Text = 
Objectives[13]mission_Actors[0]Remove_After = 0
Objectives[13]mission_Actors[0]positionX = -1713.122
Objectives[13]mission_Actors[0]positionY = -2921.234
Objectives[13]mission_Actors[0]positionZ = 13.9445
Objectives[13]mission_Actors[0]Heading = 45
Objectives[13]mission_Actors[0]String_Name = s_m_y_blackops_02
Objectives[13]mission_Actors[0]Relationship_Group = Enemy1
Objectives[13]mission_Actors[0]AddBlip = False
Objectives[13]mission_Actors[0]ShowCone = False
Objectives[13]mission_Actors[0]Invincible = False
Objectives[13]mission_Actors[0]SetHealth = 700
Objectives[13]mission_Actors[0]DieFromHeadShot = True
Objectives[13]mission_Actors[0]CanExitVehicle = True
Objectives[13]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[0]AlwaysFight = True
Objectives[13]mission_Actors[0]Seeing_Range = 30
Objectives[13]mission_Actors[0]Hearing_Range = 30
Objectives[13]mission_Actors[0]CombatMovement = Offensive
Objectives[13]mission_Actors[0]weapon = Unarmed
Objectives[13]mission_Actors[0]Variation = Random
Objectives[13]mission_Actors[0]Task = 99
Objectives[13]mission_Actors[0]Task_Guard_Range = 5
Objectives[13]mission_Actors[0]Task_Stay_In_Range = True
Objectives[13]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[0]Task_Scenario = NONE
Objectives[13]mission_Actors[0]Task_List_Count = 4
Objectives[13]mission_Actors[0]Task_Repeat = False
Objectives[13]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[13]mission_Actors[0]Task_List[0]PositionX = -1707.96
Objectives[13]mission_Actors[0]Task_List[0]PositionY = -2922.001
Objectives[13]mission_Actors[0]Task_List[0]PositionZ = 13.44444
Objectives[13]mission_Actors[0]Task_List[0]Block = True
Objectives[13]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[13]mission_Actors[0]Task_List[1]PositionX = -1718.705
Objectives[13]mission_Actors[0]Task_List[1]PositionY = -2921.782
Objectives[13]mission_Actors[0]Task_List[1]PositionZ = 13.44444
Objectives[13]mission_Actors[0]Task_List[1]Speed = 1
Objectives[13]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[13]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[13]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[13]mission_Actors[0]Task_List[2]PositionX = -817.2505
Objectives[13]mission_Actors[0]Task_List[2]PositionY = -3443.236
Objectives[13]mission_Actors[0]Task_List[2]PositionZ = 1.312099
Objectives[13]mission_Actors[0]Task_List[2]speed = 10
Objectives[13]mission_Actors[0]Task_List[2]Hight = 45
Objectives[13]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[13]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[13]mission_Actors[0]Task_List[2]LandStart = False
Objectives[13]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[13]mission_Actors[0]Task_List[3]Type = VehiclePlaneTask
Objectives[13]mission_Actors[0]Task_List[3]PositionX = 3335.83
Objectives[13]mission_Actors[0]Task_List[3]PositionY = 5184.408
Objectives[13]mission_Actors[0]Task_List[3]PositionZ = 17.2466
Objectives[13]mission_Actors[0]Task_List[3]speed = 10
Objectives[13]mission_Actors[0]Task_List[3]Hight = 45
Objectives[13]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[13]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[13]mission_Actors[0]Task_List[3]LandStart = False
Objectives[13]mission_Actors[0]Task_List[3]LandEnd = False
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 2
Objectives[13]ObjectiveMessages[0]positionX = 1573.51
Objectives[13]ObjectiveMessages[0]positionY = 3221.42
Objectives[13]ObjectiveMessages[0]positionZ = 39.41354
Objectives[13]ObjectiveMessages[0]Message = There is a big cargo plane taking off, take it down! And watch out for jets, there is... A lot!!!
Objectives[13]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[13]ObjectiveMessages[0]Sender = Lester
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Yellow
Objectives[13]ObjectiveMessages[0]PlayFromStart = False
Objectives[13]ObjectiveMessages[0]Delay = True
Objectives[13]ObjectiveMessages[0]DelayTime = 1
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 1712.262
Objectives[13]ObjectiveMessages[1]positionY = 3239.27
Objectives[13]ObjectiveMessages[1]positionZ = 39.99154
Objectives[13]ObjectiveMessages[1]Message = They really seem to be trying to stop us from taking down these supplies...
Objectives[13]ObjectiveMessages[1]Contact = CHAR_PAVEL
Objectives[13]ObjectiveMessages[1]Sender = Pavel
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Red
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 8
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[14]Type = Random_Spawn_Objective
Objectives[14]positionX = 4400.989
Objectives[14]positionY = -4529.284
Objectives[14]positionZ = 3.183979
Objectives[14]Random_Actors_Actor_Model_Name = g_m_m_cartelguards_02
Objectives[14]Random_Actors_Vehicle_Model_Name = lazer
Objectives[14]Random_Actors_Vehicle_Primary_Color = MetaillicVDarkBlue
Objectives[14]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[14]Random_Actors_Weapon_Model_Name = Pistol
Objectives[14]Random_Actors_Passenger = True
Objectives[14]Random_Actors_Fill_With_Occupants = True
Objectives[14]Random_Actors_Max_Count = 3
Objectives[14]Random_Actors_Max_ReSpawn = 20
Objectives[14]Random_Actors_Spawn_End = False
Objectives[14]Random_Actors_Spawn_Actors_Only = False
Objectives[14]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[14]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[14]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[14]Random_Actors_Spawn_Actors_In_Vehicle_Plane = True
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Mission_Settings_Objective
Objectives[15]positionX = -1631.161
Objectives[15]positionY = 545.1764
Objectives[15]positionZ = 130.5739
Objectives[15]MissionSettings_TimesOfDay = Current
Objectives[15]MissionSettings_Weather = Current
Objectives[15]MissionSettings_WantedLevel = Current
Objectives[15]MissionSettings_SetWantedLevelNow = Current
Objectives[15]MissionSettings_StartNightvision = False
Objectives[15]MissionSettings_StopNightvision = False
Objectives[15]MissionSettings_StartSeethrough = False
Objectives[15]MissionSettings_StopSeethrough = False
Objectives[15]MissionSettings_StartMusic = True
Objectives[15]MissionSettings_StopMusic = False
Objectives[15]MissionSettings_Music = MP_MC_VEHICLE_CHASE_HPREP
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = Destroy the ~r~Massive Cargo Plane!
Objectives[16]Type = Destroy_Vehicle
Objectives[16]positionX = 1685.465
Objectives[16]positionY = 3250.189
Objectives[16]positionZ = 39.83315
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Random_Spawn_Objective
Objectives[17]positionX = 4292.439
Objectives[17]positionY = -4560.167
Objectives[17]positionZ = 3.186656
Objectives[17]Random_Actors_Actor_Model_Name = s_m_y_blackops_02
Objectives[17]Random_Actors_Vehicle_Model_Name = maverick
Objectives[17]Random_Actors_Vehicle_Primary_Color = MetallicAnthraciteGray
Objectives[17]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[17]Random_Actors_Weapon_Model_Name = Pistol
Objectives[17]Random_Actors_Passenger = True
Objectives[17]Random_Actors_Fill_With_Occupants = True
Objectives[17]Random_Actors_Max_Count = 2
Objectives[17]Random_Actors_Max_ReSpawn = 1
Objectives[17]Random_Actors_Spawn_End = False
Objectives[17]Random_Actors_Spawn_Actors_Only = False
Objectives[17]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[17]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[17]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[17]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = Lose the ~r~Air Forces
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = 1750.2
Objectives[18]positionY = 3254.869
Objectives[18]positionZ = 40.49588
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 57
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Random_Spawn_Objective
Objectives[19]positionX = 1724.152
Objectives[19]positionY = 3258.014
Objectives[19]positionZ = 40.16139
Objectives[19]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[19]Random_Actors_Vehicle_Model_Name = blista
Objectives[19]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[19]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[19]Random_Actors_Weapon_Model_Name = Pistol
Objectives[19]Random_Actors_Passenger = True
Objectives[19]Random_Actors_Fill_With_Occupants = True
Objectives[19]Random_Actors_Max_Count = 3
Objectives[19]Random_Actors_Max_ReSpawn = 3
Objectives[19]Random_Actors_Spawn_End = True
Objectives[19]Random_Actors_Spawn_Actors_Only = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Return the ~b~Fighter Jet ~w~to ~y~Sandy Shores airfield
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 255
Objectives[20]IconColorA = 0
Objectives[20]positionX = 1763.001
Objectives[20]positionY = 3273.802
Objectives[20]positionZ = 40.28798
Objectives[20]Heading = 160.0008
Objectives[20]Diameter = 2
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 25
Objectives[20]PlaySound = True
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = True
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 2
Objectives[20]ObjectiveMessages[0]positionX = 1771.361
Objectives[20]ObjectiveMessages[0]positionY = 3294.634
Objectives[20]ObjectiveMessages[0]positionZ = 40.26102
Objectives[20]ObjectiveMessages[0]Message = Woooooow! Seemed like a real war going on there a few miles in the sky...
Objectives[20]ObjectiveMessages[0]Contact = CHAR_ENGLISH_DAVE
Objectives[20]ObjectiveMessages[0]Sender = Dave
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = False
Objectives[20]ObjectiveMessages[0]Delay = True
Objectives[20]ObjectiveMessages[0]DelayTime = 1
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 1794.796
Objectives[20]ObjectiveMessages[1]positionY = 3317.059
Objectives[20]ObjectiveMessages[1]positionZ = 40.76649
Objectives[20]ObjectiveMessages[1]Message = I could see it all going on from the Maze Bank tower! I took a very nice photo!
Objectives[20]ObjectiveMessages[1]Contact = CHAR_ENGLISH_DAVE
Objectives[20]ObjectiveMessages[1]Sender = Dave
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = White
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 8
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

